// dllmain.cpp : 定义 DLL 应用程序的入口点。 #include "pch.h" #include "JObject.hpp" #include "JFactoryStringImpl.h" //#include "JFileStream.hpp" //#include "JDataBlock.hpp" //#include "JDataStore.hpp" //#include "JDataSet.hpp" extern "C" { bool WINAPI CreateJObjectInstance(LPTSTR pStrObject, JObject*& pJObject); } BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } bool WINAPI CreateJObjectInstance(LPTSTR pStrObject, JObject*& pJObject) { pJObject = nullptr; if (wcscmp(pStrObject, L"JFactoryString") == 0) { pJObject = new JFactoryStringImpl(); return true; } if (wcscmp(pStrObject, L"JString") == 0) { pJObject = new JStringImpl(); return true; } /* else if (wcscmp(pStrObject, L"JDataStore")==0) { pJObject = new JDataStore(); return true; } else if (wcscmp(pStrObject, L"JDataBlock")==0) { pJObject = new JDataBlock(); return true; } else if (wcscmp(pStrObject, L"JDataSet")==0) { pJObject = new JDataSet(); return true; }*/ return false; }